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Adjustable coat wall rack
Six rounded knob coat hooks help to protect garments
Adjustable knobs move side to side and lock in place
Sturdy aluminum frame
Calling all coats. No longer will you be forced to hide in a closet or be tossed haphazardly on the back of a chair. Adjust the way the world cares for you with the Adjustable Coat Rack. A sturdy aluminum frame allows the six movable knobs to adjust freely about while the frame remains stationary. Adjustable knobs move side to side and lock in place. The Adjustable Coat Rack will keep you looking fresh and new. Stay pressed, stay sharp and stay vertical.
Here’s a 12-map (roughly an hour) demo of an upcoming mod. It features quite a few puzzles that require exploration and some lateral thinking – but there’s also plenty of combat. Beware the teleporting aliens and the dark areas. I don’t recommend playing this on hard!
This is my first Half Life Mod that I accidentally started. Back in 2017 I was an average mapper and I started doing some experiments. After that I created the first map for the mod and then, after some years when I got better I decided to make a mod. For now this is only a DEMO; the next release will be the final release, hopefully before the New Year arrives.
This mod has custom weapon models and some human models too!
You are Captain Tony Snyder, a former member of the Navy Seals, and just joined “The Savior’s Order” (T.S.O.), a top-secret military organization specialized in espionage, sabotage, infiltration, you name it.
Since you’re the new guy in T.S.O., you’re getting a simple mission for now. T.S.O.’s informants have been talking about a headquarters of a yet-unknown terrorist group. The headquarters are located in Poland, but the T.S.O. is still not sure where the group originated from. Your mission is to infiltrate the headquarters, and gather information about the unknown terrorist group. Of course, since you’re the new guy at T.S.O., Agent Six will be assisting you in your mission. You will meet Agent Six near the entrance to the headquarters. Good luck.
Note: this release comprises the first mission of Half-Life: WAR, which is still in development.
Here’s a collection of a handful of maps from longtime RTSL member (and Ville mapper!) ihonnyboy (Abraham Lee). It’s a bit of a hodgepodge of maps in various states, including some dev textures – and at least one you might recognize from an old mapping challenge. But they are all playable and worth a look, if not perfectly balanced. Enjoy!
Southernmost Combine is an alternate epilogue to Half-Life 2: Episode 2, in which Gordon Freeman is sent back in time to the 1980s to stop a Combine recon deployment happening in the southernmost land of the world. There are a few deviations in gameplay mechanics (more tactical and slow paced, no gravity gun, inventory) but it´s still Gordon fighting the combine and rebels helping him to achieve it. This is a small episode consisting of a varied set of locales with unique art made specifically to bring Source to the look of the South American region in the 1980s.
Uplinked is a series of eleven maps that aims to be an extension to “Forget About Freeman!”. Uplinked takes place between the original maps, hence it can be started from “Forget About Freeman!” or “Black Mesa Inbound” like the original game. The general premise is the same as the Half-Life demo, Uplink (tune the transmitter to gain access to Lambda Complex). Locations vary from Uplink or Half-Life Alpha inspired to completely original ones. Be aware that Uplinked has more puzzles compared to the original game, therefore might require more thinking.
Back to good old Goldsrc for June’s Classic of the Month! This month I picked Life’s End by KingDaniel. Looking forward to this one, it’s been 10 years since I played it but I remember liking the constant humor in it.
I’ll stream Life’s End this weekend, Saturday June 19th, about 12pm (noon) Eastern US Time (5pm in the UK, 6pm Central Europe).